How Do You Make a 2d Pixel Art Tileset?

Art|Pixel Art

Pixel art is an art form where the artist uses tiny squares, or pixels, to create an image. It is often used to create retro-style video games, but it can also be used for other types of artwork.

Making a 2D pixel art tileset is a great way to create a unique and visually appealing game environment.

The first step in creating a 2D pixel art tileset is to decide on the size of the tileset. This will determine how large or small your artwork will be. Generally, tilesets should be made in multiples of 8×8 pixels, as this makes it easier to create shapes and patterns that look cohesive when put together.

Once the size has been determined, you can begin sketching out your ideas for the tileset. You can use graph paper or any other type of drawing paper if you prefer traditional methods. If you’d like to save time and effort, there are many pixel art editors available online that you can use instead.

Once you have a basic idea of what your tileset will look like, it’s time to start adding color and detail. This can be done using a variety of techniques such as dithering and shading.

These techniques help add dimension and depth by using different shades of color to create highlights and shadows.

When your tileset is complete, you can then export it as an image file such as PNG or GIF so that it can be used in a game engine or animation program. Depending on the program you are using, you may also need to export it as a tilemap which can then be imported into the program.


Creating a 2D pixel art tileset is not an easy task but with patience and practice, anyone can create beautiful visuals for their game projects. The key steps include deciding on the size of the tileset, sketching out ideas on paper or using an online editor, adding color and detail with dithering and shading techniques, and finally exporting the image file or tilemap.